|
|
Samanna's Reference Desk AND The Spirit Realm |
|
|
|
||
(menu should be over this line)
Verdandi's Key Compendium
by Verdandi Snowblood
(Through Omens of War)
This is a list of keys available in Norrath. They are grouped by expansion, alphabetically by zone name. Underneath all of the expansions is information about common keys that don't have known uses, items or flags that are like keys but work a little differently, and locked doors that have no known keys.
I define keys as actual items that you can put in your inventory and that you click on something to get somewhere that was inaccessible without the item. I do not include flags that do not involve an actual item that serves as the key. Keys that do not look like keys (idols, rings, bracelets, etc.) are still keys.
Table Legend
Zone it Accesses: the zone the key takes you to, which may be just a different part of the zone you were in
Key Name: Exact in-game name of the key
Where it Goes: where the key takes you, and where from if from a different zone
Keyring: whether the key fits on the /keyring (allowing you to delete the physical key once added to the keyring)
Tradable: can it be traded from one player to another
Temp: will the item disappear if you log out for more than half an hour
Who Passes: does it teleport just you, teleport just your group, teleport your raid, or open an actual door so anyone can pass through
Other Notes: including identifying information if there are other items with the same name
Old World
Zone it Accesses
Key Name
Where it Goes
Keyring
Tradable
Temp
Who Passes
Other Notes
Befallen
Splintered Wooden Key
unlocks first floor locked door
no
yes
no
anyone
Befallen
Charred Bone Key
unlocks west second floor locked door
no
yes
no
anyone
Befallen
Smoked Glass Key
unlocks east second floor locked door
no
no
yes
anyone
Hole (Ruins of Old Paineel)
Hole Key
unlocks rock blocking zone from Paineel
no
no
no
anyone
purchased from Rallia Hapera in Paineel; small (or shrunken) races can squeeze past the rock to avoid needing key
Hole (Ruins of Old Paineel)
A Sacred Key
opens all locked doors in zone
no
yes
no
anyone
usable by anyone in spite of Cazic-Thule deity restriction listed on the key
High Keep
H.K. 401
unlocks door on second floor?
no
no
no
?
may also (only?) be turned in for a quest
Najena
Guard's Keyring
opens cell doors
no
yes
no
anyone
Najena
Dull Bone Key
unlocks door to Rathyl's room
no
yes
no
anyone
smaller folk may be able to slip through the gates
Najena
Shiny Metal Key
to room outside Rathyl's
no
yes
no
anyone
smaller folk may be able to slip through the gates
Najena
Bloodstained Key
unlocks door to Drelzna's room
no
no
yes
anyone
Najena
Golden Crescent
unlocks door to Najena's room
no
yes
yes
anyone
Paineel
Bone Crafted Key
opens elevator to access city area
no
no
no
anyone
if home city you start with it, also given free by newbie guards if faction at least amiable
Plane of Sky
Veeshan's Key
teleports to quest hall
no
no
no
self
identifies as "Key of Misfortune"
Plane of Sky
Key of Swords
teleports to Noble Dojorn Island
no
no
no
self
Plane of Sky
Key of the Misplaced
teleports to Azarack Island
no
no
no
self
Plane of Sky
Key of Misfortune
teleports to Gorgalosk Island
no
no
no
self
Plane of Sky
Key of Beasts
teleports to Pegasus Island
no
no
no
self
Plane of Sky
Avian Key
teleports to Spiroc Island
no
no
no
self
Plane of Sky
Key of the Swarm
teleports to Wasp Island
no
no
no
self
Plane of Sky
Key of Scale
teleports to Drake Island
no
no
no
self
Plane of Sky
Veeshan's Key
teleports to Eye of Veeshan Island
no
no
no
self
identifies as "Veeshan's Key"
Kunark
Zone it Accesses
Key Name
Where it Goes
Keyring
Tradable
Temp
Who Passes
Other Notes
City of Mist
Key of Torsis
operates reaver elevator
no
no
yes
anyone
drops off of Neh`Ashiir
City of Mist
A Stone Key
opens door to Ghiosk's room
yes
no
no
anyone
identifies as "Palace of Ghiosk", drops off Captain of the Guard
Howling Stones
Key to Charasis
enter zone from The Overthere
yes
no
no
self
Howling Stones
Broken Sacrificial Blade
opens door to south wing
no
no
yes
anyone
Howling Stones
Sigil of the Calendar
opens door to west wing
no
no
yes
anyone
Howling Stones
Skull-engraved Coin
opens door to west boss's room
no
no
yes
anyone
Howling Stones
Sacrificial Robe Clasp
opens door to north boss's room
no
no
yes
anyone
Howling Stones
Tallow-marked Candle
opens door to north wing
no
no
yes
anyone
Howling Stones
Hand of Glory
opens doors to all locked wings
yes
no
no
anyone
Old Sebilis
Trakanon Idol
enter zone from Trakanon's Teeth
yes
no
no
self
Old Sebilis
Temple of Droga
Droga Jail Key
opens all jail doors
no
yes
yes
anyone
drops from goblin prison warden and goblin janitor
Temple of Droga
A Bone Necklace
opens first jail door
no
no
no
anyone
may no longer work in Droga; also for quest for Lord of Pain's Khukri
Temple of Droga
A Bone Key
opens second jail door
no
no
no
anyone
may no longer work in Droga; also for quest for Lord of Pain's Khukri
Temple of Droga
A Steel Key
opens Penkeeper's cell
no
yes
no
anyone
may no longer drop or work in Droga
Temple of Droga
A Bronze Key
opens Iksar's cell
no
yes
no
anyone
may no longer drop or work in Droga
Temple of Droga
A Stone Key
to room with Stupendous Machine?
no
no
no
anyone
may no longer work in Droga; also for quest for Lord of Pain's Khukri
Veeshan's Peak
Cipher of Veeshan
enter zone from Skyfire Mountains
yes
no
no
self
also an augment
Velious
Zone it Accesses
Key Name
Where it Goes
Keyring
Tradable
Temp
Who Passes
Other Notes
Cobalt Scar
Shrine Key
enter zone from Skyshrine
yes
no
no
group
Dragon Necropolis
Jaled Dar's Tomb Key
open door to Shade of Jaled Dar's lair
no
yes
no
anyone
Kerafyrm's Lair
Sleeper's Key
enter zone from Eastern Wastes
yes
no
no
self
Tower of Frozen Shadow
Crystal Key
teleport to second floor
yes
no
no
group
Tower of Frozen Shadow
Three Toothed Key
teleport to third floor
yes
no
no
group
adding this to keyring also adds access to second floor from first
Tower of Frozen Shadow
Frosty Key
teleport to fourth floor
yes
no
no
group
adding this to keyring also adds access to both lower floors
Tower of Frozen Shadow
Small Rusty Key
teleport to fifth floor
yes
no
no
group
adding this to keyring also adds access to all lower floors
Tower of Frozen Shadow
Bone Finger Key
teleport to sixth floor
yes
no
no
group
adding this to keyring also adds access to all lower floors
Tower of Frozen Shadow
Large Metal Key
teleport to seventh floor from sixth
yes
no
no
group
adding this to keyring also adds access to all lower floors
Tower of Frozen Shadow
Tserrina's Key
teleport to seventh floor from first
yes
no
no
group
Luclin
Zone it Accesses
Key Name
Where it Goes
Keyring
Tradable
Temp
Who Passes
Other Notes
Grieg's End
Grieg's Key
enter Grieg's room
no
no
yes
anyone
Ssraeshza Temple
Ring of the Shissar
enter Emperor's room
yes
no
no
self
Ssraeshza Temple
Zazuzh's Key
enter Arch Lich's room
yes
no
no
anyone
Ssraeshza Temple
Zherozsh's Key
enter Creator's (XTC) room
yes
no
no
anyone
Vex Thal
Scepter of Shadows
enter zone from Umbral Plains
yes
no
no
self
Vex Thal
Palace Key
enter Palace area
yes
no
no
anyone
Vex Thal
North Wing Key
enter north wing area
yes
no
no
anyone
Vex Thal
North Tower Key
enter north tower
yes
no
no
anyone
Planes of Power
Zone it Accesses
Key Name
Where it Goes
Keyring
Tradable
Temp
Who Passes
Other Notes
Plane of Disease
Gryme's Crypt Key
enter Grummus's room
no
no
yes
anyone
Plane of Justice
Mark of Justice
teleport into the Seventh Hammer's room
no
no
no
group
Bastion of Thunder
Enchanted Ring of Torden
teleport into any of the four towers
yes
no
no
group
Bastion of Thunder
Symbol of Torden
teleport into Agnarr's tower
no
no
no
raid
Crypt of Decay B
Bangle of Disease Warding
enter zone from Plane of Tranquility
yes
no
no
self
results from alternate access quest
Plane of Valor
A Crystalline Globe
open door to Aerin'Dar's Lair
no
no
no
anyone
Plane of Torment
A Screaming Sphere
enter Saryrn's Tower
yes
no
no
anyone
&nbpsp;
Plane of Tactics
Completed Diaku Emblem
enter zone from Plane of Tranquility
yes
no
no
self
reward for alternate access quest; when one person completes quest, all in group who are in zone get key added to their keyrings, but only person completing quest gets an actual key
Plane of Air
A Wind Etched Key
enter Xegony's isle
no
no
no
group
Plane of Earth
A Gem-Etched Key
enter caves
no
no
no
anyone
Plane of Time
Quintessence of Elements
enter zone from Plane of Tranquility
yes
no
no
self
Plane of Time
Time Phased Quintessence
enter zone from Plane of Tranquility
yes
no
no
self
looted from named mobs in phase three of Plane of Time
Tower of Solusek Ro
?
enter Solusek Ro's chamber
?
?
?
?
?
Gates of Discord
Zone it Accesses
Key Name
Where it Goes
Keyring
Tradable
Temp
Who Passes
Other Notes
Tipt
A Harshly Spiked Key
to get past The Riddler
no
no
yes
anyone
zone is an instanced expedition for one group only
Txevu
Cipher of Txevu
enter zone from Qvic
yes
no
no
?
Txevu
Polished Stone Key
enter High Priest's room
?
no
no
?
identifies as "Polished Stone Key"
Txevu
Jade Inlaid Key
enter Zun`Muram Tkarish Zyk's area
?
no
no
?
drops off of High Priest Nkosi Bakari
Uqua
various keys
pass locked door
no
no
yes
anyone
four keys are on table in room before locked door - one works while others trigger lethal AOEs on raid; event scripts indicate which one works
Omens of War
Zone it Accesses
Key Name
Where it Goes
Keyring
Tradable
Temp
Who Passes
Other Notes
Citadel of Anguish
Seal: Mastery of All
enter zone from Walls of Slaughter
yes
no
no
self
must have also have turned in Full Insignia Case to use or add to keyring
Unused Keys
Plane of Justice
Sterling Key Chain
no known use
Plane of Torment
A Jagged Bone Key
no known use
Plane of Torment
A Serrated Metal Key
no known use
Plane of Torment
A Spiked Black Key
no known use
Unrest
various
all have no known uses
Common Non-Keys
(by my definition)Access to Crypt of Decay B
shows on keyring without having ever been a real key; results from killing Grummus
Access to Plane of Earth B
shows on keyring without having ever been a real key
Access to Plane of Innovation Factory
received as flag after killing Xanamech Nexmirthafen, allows opening of the door to Factory area, but never involves an actual key
Access to Qvic
shows on keyring without having ever been a real key
Arx Key
used to teleport to Lord Seru's chamber in Sanctus Seru
Hollow Acrylia Obelisk
formerly a key to inner Acrylia Caverns, now a charm and no longer obtainable
Key of Veeshan
formerly key to Veeshan's Peak, now optional part of quest for key to Veeshan's Peak
Master Shackle Key
used to start event to free slaves in Droga
Old Bone Key
part of quest for Loyalist Shield of Honor
Shackle Keys #15-24
used to free slaves in Crushbone
Torgiran Shackle Key
can be turned in for experience which will eventually start the Overseer Wrank event
Locked Doors without Keys
various cities
doors to the vaults in banks
Chardok
door to royals hallway
Chardok
door to Prince room
Chardok
door to Library
City of Mist
door to Neh'Ashiir's room
Hole (Ruins of Old Paineel)
door near base of waterfall, rumored to be planned entrance to Plane of Underfoot
Karnor's Castle
various doors, all of which can be bypassed by taking other routes
Old Sebilis
door to pyramid/crypt area
Old Sebilis
door en route to Trakanon's Lair has a pot you click on one side to open but no way to open from the other side
Ssraeshza Temple
door to Assassin's room