Samanna's Reference Desk - Header

Samanna's Reference Desk  AND  The Spirit Realm

Forums

(menu should be over this line)

The Buried Sea Progression Quests
Walkthrough

Information contributed by the community, compiled by Kianor.


Katta Portals Guide also available.
Note, reward values can vary.

In Katta Castrum, not far from where the Guild Portal takes you:

The line starts with Prime Researcher Elnot, hail him, and he'll give you a mini task (A City in Peril line) which sends you to someone else. The first time, you get a ring -
Combine Signet Ring. Subsequent mini quests (after successful main quests) upgrade your ring. Only one person in each group needs to do the mini quest to get the main quest.

The quests can be done out of order, doing the A City in Peril line afterwards should sort out the flagging and ring updates. However, you might have to do some running back and forth and hailing.

Solo Task A: A City in Peril - Speak with Researcher Plik. This one gets you the Combine Signet Ring.

Group Task 1: Knowledge of Power

Quest giver: Prime Researcher Elnot
Zone in is through the regular zone. Clear up to named, play hide and seek. Basically, you need to hide from his seekers, he calls out search patterns, and you can avoid them by hiding in rooms they don't go to for that pattern.
Reward: 50 Orux and faction

Solo Task B: A City in Peril - Speak with Researcher Maladoks. Ring gets upgraded to 30hp.

Group Task 2: Locating the Statue

Quest giver: Prime Researcher Elnot
Clear up to a named, kill named, move to the statue.
Reward: 50 Orux and faction

Solo Task C: A City in Peril - Deliver the rubbing to the Head Mage. Hand in the Etching you got from Locating the Statue. Ring upgrades to 60hp.

Solo Task D: A City in Peril - Speak with Tactician Sodut. Ring upgrades to 90hp.

Group task 3: The Snakes are Hiding Something

Quest giver: Tactician Sodut
Zone in by hailing Tactician Sodut and saying a phrase. He's inside the inner ring of the city, just south of the centre by some tents. The quest says it's in Thalassius, but you don't need to go there, just hail. Kill golems outside the temple until you get a letter drop, then shissars inside, until you get their drop.
Reward: 55 Orux and faction

Group Task 4: Counter-Attack

Quest giver: Tactician Sodut
Zone in by saying a phrase to Tactician Sodut.
Kill 3 nameds and loot an item from each. These each spawn adds, so you need to burn quickly.
Reward: 65 Orux and faction

Group task 5: Confront Emperor Zaarisz

Quest giver: Tactician Sodut
Zone in by saying a phrase to Tactician Sodut.
Kill 5 of a particular type of mob in the temple. Hail the Emperor. Several waves of adds spawn, need to kill those before the Emperor becomes active. Kill him.
Reward: 55 Orux and faction

Ring gets upgraded at this point to 165hp. I think this happens even if you haven't done all of the previous A City in Peril line.

Single Task E: A City in Peril - Speak to Vizier Zio. Ring upgrades to 195hp.

Group task 6: Where there's a Will

Quest giver: Vizier Zio
Zone in through the regular Zhiza zone (NW in Katta). Clear up to the teleporter. Move close without getting detected. Waves of mobs spawn on you, defeat these and keep going until the quest ends. I'm not sure how many waves it is - different people report different numbers. We had 6 or 7. There might be some way of making it quicker though. Easy but boring.
Reward: 63 Orux and faction

Group Task 7: Slay the Serpent

Quest giver: Vizier Zio
Zone in through Zhiza. Go to various points on the map to get quest updates. Kill named.
Reward: 80 Orux + faction

Ring upgrades to 225hp.

Group Task 8: Stop the Ritual

Quest giver: Vizier Zio
Kill 4 nameds + empress
All 5 names are in the same room. This is the toughest one yet. Each loot a piece from the Empress.
Reward: 95 Orux + faction


Single Task F: A City in Peril - Give the items he requested to Elnot. Make sure you do the steps in turn. Ring upgrades to 300hp, and you're Solteris flagged.

Rewards noted are for first time through - it's less for subsequent times, and faction gain is possibly less too. After the first 3 of these, I had 155 Orux, which was enough for the first spell I could get (Talisman of Persistence Rk.II), but didn't have the faction. After the 4th mission, I was at indifferent and I could get the spell. After all 8, I was at amiable and could get the next 1 (Lassitude Rk.II).


Note: I'm not 100% certain about the ring upgrade points - I didn't do the hail quests all at the right time!

Please submit any corrections HERE.


Spell Acquisition

Rank I, from Pirates:

Level

Faction

Doubloons

71

Indifferent

100

72

Indifferent

150

73

Amiable

200

74

Amiable

250

75

Kindly

300

Rank II, from Combine:

Level

Faction

Orux

71

Indifferent

150

72

Amiable

200

73

Kindly

250

74

Warmly

300

75

Ally

350

Rank III, from Elite:

Level

Flags

Phosphenes

71

Indifferent

?

72

Amiable

?

73

Kindly

?

74

Warmly

?

75

Ally

?

Item Acquisition

Pirate Rank I
Smuggler's Energeiac

Level

Faction

Doubloons

Arms

Amiable

250

Chest

Kindly

300

Feet

Amiable

200

Hands

Indifferent

175

Head

Amiable

225

Legs

Amiable

300

Wrist

Indifferent

150

PIrate Rank II
Buccaneer's Energeiac

Level

Flags

Doubloons

Arms

Ally

500

Chest

Ally

600

Feet

Warmly

400

Hands

Warmly

350

Head

Warmly

450

Legs

Ally

600

Wrist

Ally

300

Combine Rank III
Citizen's Energeiac

Level

Faction

Orux

Arms

Kindly

250

Chest

Warmly

350

Feet

Amiable

200

Hands

Indifferent

175

Head

Amiable

225

Legs

Warmly

300

Wrist

Indifferent

150

Combine Rank IV
Praetorian's Energeiac

Level

Faction

Orux

Arms

Ally

500

Chest

Ally

700

Feet

Ally

400

Hands

Ally

350

Head

Ally

450

Legs

Ally

600

Wrist

Ally

300